/Mac Uninstaller /How to Uninstall Xcode on Mac Completely [2021 Update]
Today, Let's discuss how to uninstall Xcode on Mac to free up more space.
Mac users can Download OS X El Capitan 10.11.4 Final (15E65), OS X Server 5.1 (15S5127) Final, Xcode 7.3 Final (7D175) and Safari 9.1 Final.DMG Update and Setup Installer Files officially from Apple for manual installation without app store for Free.
With 10.13.6 the most recent version of Xcode you can use is Xcode 10.1. Also, Macs made in 2010 cannot run macOS 10.14.4, which is why that version of macOS is not available to you as an update. Your Mac can't be updated past macOS 10.13.x. You can do one of the following: Stick with Xcode 10.1. Version of Xcode installed, which is 10.1 for this combination of software and hardware. I'm only doing command line development on this machine, so I don't care if the Xcode GUI works or not, but it was still basically a binary search to find the most recent Xcode that worked. I still have one PowerPC Mac running. That one dates back to 2004, I. All downloads are hosted by Apple. Links on this site take you directly to Apple’s download pages. This is not an official Apple website. Please consider donating to help maintain it. Xcode - Wikipedia has a complete compatibility listing for Xcode, what version works with which version of OS X. It also includes a listing of versions of Xcode’s support libraries for things like iOS and iWatch, for each version.
Xcode is created by Apple as one of the best developer toolkits that they can use for iOS and Mac app development. However, the projects that are made using Xcode will take up a huge space on your Mac’s storage, sometimes even lead to your system running out of application memory.
If you want to get rid of Xcode 10, 11, 12 or other versions to free up more space on your Mac, we will show you about the tactics to uninstall Xcode on Mac as follow. Just keep on reading to find out!
Mac 10.11.6 Xcode Version
Article GuidePart 1. Do I Need Xcode on My Mac?Part 2. How to Completely Delete Xcode on Mac?Part 3. How to Uninstall Xcode on Mac ManuallyPart 4. How to Delete Xcode Files Quickly from MacPart 5. Conclusion
Part 1. Do I Need Xcode on My Mac?
Xcode is a package wherein it is used to develop some tools on your Mac and iOS operating system. This actually includes several types of utilities that are actually useful and is required for a development process for applications.
Xcode Mac 10.11 Torrent
Having this program installed on your Mac is just as simple as downloading it from the Mac store. But making use of the Xcode app for a long period of time can actually make gigabytes of data in your cached. The worst part of it is that it can even eat up some of your storage space even after your work is done. Some of its additional aspects can include other things like the Interface, iPhone Simulator, Quartz Composer, Dashcode, dtrace, perl, python, ruby, and so much more.
This app will also create a lot of temporary cache files and as time pass by, these files will become hidden and will take up your storage space, eventually make your Mac running slow. Also, these junks will slow your Xcode down, and worst, it will become unresponsive.
So, do you need Xcode on your Mac? Now, if this happens to your Mac, there might be a need for you to clean your Xcode by deleting some apps and all of your old caches. However, this cannot be done with just a normal process of uninstalling it if you want to clean uninstall xcode.
When you are going to uninstall Xcode on Mac, it is not as simple as dragging the icon to your Trash. This will not uninstall your Xcode completely. Some of its cache, files, and other things associated with it will remain in your hard drive.
With this issue, there are actually several questions that you might be dealing with now:
- Is it safe to delete Xcode?
- Can I delete Xcode from my Mac?
- Can I completely uninstall the Xcode from my Mac?
The answer to these questions is really simple and it is a big YES! We have included here ways on how you can actually completely remove the Xcode app from your Mac together with all the files that are associated with this app. And doing this will actually give you more disk space for your new apps and files and it will also boost the speed performance of your Mac.
Full Solutions to uninstall Xcode on Mac including 10, 11, 12, 13, or other versions are as follows.
Part 2. How to Completely Delete Xcode on Mac?
How to Completely Delete Xcode from Mac? Now that you are able to clean up any Xcode build files on your Mac PC using the iMyMac PowerMyMac, then the next thing that you should do is for you to completely remove Xcode from your Mac PC.
PowerMyMac allows you to uninstall all the apps like Microsoft Office that you no longer need from your Mac, then you can save more space to store other files or apps that you want. It will also help you locate the images on your Mac and get rid of the unnecessary photos to boost the speed performance of your Mac PC.
Before you delete some files from your Mac PC, you will be able to preview them first. This means that all the things or actions will be in control. Follow the steps below on how to completely uninstall xcode 10 or other versions:
Step 1. Download and Install iMyMac PowerMyMac on Your Mac
Download the iMyMac PowerMyMac for free from the official website https://www.imymac.com and then have it installed on your Mac PC. Then go ahead and run the program. Select the module “Uninstaller”.
Step 2. Scan All The Softwares on Your Mac
After choosing the Uninstaller, go ahead and click the Scan button. The program will then start scanning your applications on your Mac automatically.
Step 3. Choose and Clean The Unneeded Xcode on Mac
Once that the scanning is complete, you will be able to see all the software listed on your main screen. From that list, go ahead and choose the Xcode app. If you just want to delete older versions of Xcode, you can only choose the versions you want to remove and remain the latest version. After selecting that, go ahead and click on the Clean button to remove Xcode and the related files. That's all, how easy it is to uninstall Xcode on Mac with PowerMyMac!
Tip: Powerful Features of iMyMac PowerMyMac:
- It is powerful to uninstall apps or software unsafe/useless from your Mac PC.
- It is quick and efficient when it comes to scanning your Mac
- It will help you remove all the software together with its associated files that you no longer need.
- It will be able to show you all the scanned results and sizes, time, and more.
Part 3. How to Uninstall Xcode on Mac Manually
We are going to show you here that standard method on how you can remove your Xcode 10, 11 or other versions from your Mac PC.
Here are the steps that you need to take to uninstall Xcode on Mac:
- Go to your Applications folder.
- Drag the Xcode icon to your trash.
- Clean up your Trash bin.
Doing this will remove the main app. Let us proceed and remove the rest of your Xcode files.
All you have to do is to follow these simple instructions. Please keep in mind that you have to follow instructions carefully for you to avoid having bad consequences:
- Launch Finder on your Mac.
- From the menu, go ahead and click Go.
- After that, go ahead and go to Folder.
- Go to
~/Library/Developer/
. - After that, look for
Developer
folder. - Once you find that folder, delete it.
If you are actually using the earlier version of Xcode on your Mac like the 7 or 8, they will definitely leave some marks all over the place.
Now, for you to remove these marks or your old Xcode, proceed and do the following steps:
- Launch Terminal on your Mac.
- Run this access
sudo: /Developer/Library/uninstall-devtools --mode=all.
- Enter and confirm your admin password.
- This point, the script will run on your Mac. Wait for it to finish.
- One the script is done running, go ahead and quit the Terminal.
Now, there is just one more thing that you need to do for you to remove Xcode application cache completely from your Mac PC. In some cases, on some versions of the app, they are actually left during purging so if this is the case, you can go ahead and visit this directory.
This is for you to be assured that there are no files left:
- Search
~/Library/Caches/com.apple.dt.Xcode
file on Mac. - If you found out that there are some files left, you can go ahead and simply clean up the folder.
Once that you have fully removed all the traces of Xcode on your Mac PC, go ahead and reinstall the app. This time, you should be able to experience a faster experience using your Mac. You will also have more space on your Mac after you delete Xcode on Mac.
If you also want to uninstall Xcode command line tools, just follow the steps below:
- Find the tool in this directory '
/Library/Developer/CommandLineTools
' and delete it. - Launch the Terminal, enter this command '
sudo rm -rf /Library/Developer/CommandLineTools
' and hit enter to remove it. - You also need to reset the default command-line tools by entering this command '
sudo xcode-select -r
'
Part 4. How to Delete Xcode Files Quickly from Mac
If you want to clean uninstall Xcode on Mac, you must remove the related files. About clean old file, here is the easiest way to do with iMyMac. If you are thinking that doing the manual way on deleting your Xcode on your Mac is too risky, we are going to show you another simplest and easiest method without having any risk.
Here are what you need to do using the iMyMac PowerMyMac:
- Launch the iMyMac PowerMyMac on your Mac and choose Master Scan from the left panel of your screen.
- Click on the Scan button.
- Choose the Xcode Junk from the category of junk files shown on your screen.
- After that, go ahead and click on the Clean button.
From here, you will be able to free up some of your storage space and boost up the speed performance of your Mac PC.
Part 5. Conclusion
Xcode is commonly used by developers of Mac app and for other iDevices. However, not all people will know about this because it is unlikely to be used. This is the reason why some users would want to uninstall Xcode on Mac. You can drag them to your Trash Bin but there will always be some file residue that will stay.
Luckily, we have here ways on how you can do this. You can either do it manually or in the easiest way using the iMyMac PowerMyMac. Doing this will maintain your Mac’s performance and will let you have more of your storage space which will give you the privilege to store other applications or files that you most need.
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Free DownloadDavy2018-12-19 06:04:06
I have had the Xcode 10beta installed on my Mac but I always get a crash error during the course I take on Xcode, so I dragged it to trash but left some files. Thanks for your tips, now I have removed it completely!
iMyMac2018-12-19 09:13:05
Happy to hear that.
Clean up and speed up your Mac with ease
Free DownloadmacOS (previously known as OS X or Mac OS X) is Apple's operating system for the Mac line of computers. It's a UNIX platform, based on the Darwin kernel, and behaves largely similar to other UNIX-like platforms. The main difference is that X11 is not used as the windowing system. Instead, macOS uses its own native windowing system that is accessible through the Cocoa API.
To download and install Qt for macOS, follow the instructions on the Getting Started with Qt page.
Supported Versions
When talking about version support on macOS, it's important to distinguish between the build environment; the platform you're building on or with, and the target platforms; the platforms you are building for. The following macOS versions are supported.
Target Platform | Architecture | Build Environment |
---|---|---|
macOS 10.13, 10.14, 10.15 | x86_64 and x86_64h | Xcode 11 or 12 (10.15 SDK) |
Build Environment
The build environment on macOS is defined entirely by the Xcode version used to build your application. Xcode contains both a toolchain (compiler, linker, and other tools), and a macOS platform-SDK (headers and libraries). Together these define how your application is built.
Note: The version of macOS that you are running Xcode on does not matter. As long as Apple ships a given Xcode version that runs on your operating system, the build environment will be defined by that Xcode version.
Xcode can be downloaded from Apple's developer website (including older versions of Xcode). Once installed, choosing an Xcode installation is done using the xcode-select
tool.
You can inspect the globally selected Xcode installation using the same tool.
The xcrun
command can then be used to find a particular tool in the toolchain.
or show the platform SDK path used when building.
Target Platforms
Building for macOS utilizes a technique called weak linking that allows you to build your application against the headers and libraries of the latest platform SDK, while still allowing your application to be deployed to macOS versions lower than the SDK version. When the binary is run on a macOS version lower than the SDK it was built with, Qt will check at runtime whether or not a platform feature is available before utilizing it.
In theory this would allow running your application on every single macOS version released, but for practical (and technical) reasons there is a lower limit to this range, known as the deployment target of your application. If the binary is launched on a macOS version below the deployment target macOS or Qt will give an error message and the application will not run.
Qt expresses the deployment target via the QMAKE_MACOSX_DEPLOYMENT_TARGET
qmake variable, which has a default value set via the makespec for macOS. You should not need to change this default, but if needed you can increase it in your project file:
Note: You should not lower the deployment target beyond the default value set by Qt. Doing so will likely lead to crashes at runtime if the binary is then deployed to a macOS version lower than what Qt expected to run on.
By always building against the latest available platform SDK, you ensure that Qt can take advantage of new features introduced in recent versions of macOS.
For more information about SDK-based development on macOS, see Apple's developer documentation.
Opting out of macOS behavior changes
One caveat to using the latest Xcode version and SDK to build your application is that macOS's system frameworks will sometimes decide whether or not to enable behavior changes based on the SDK you built your application with.
For example, when dark-mode was introduced in macOS 10.14 Mojave, macOS would only treat applications built against the 10.14 SDK as supporting dark-mode, and would leave applications built against earlier SDKs with the default light mode look. This technique allows Apple to ensure that binaries built long before the new SDK and operating system was released will still continue to run without regressions on new macOS releases.
A consequence of this is that if Qt has problems dealing with some of these macOS features (dark-mode, layer-backed views), the only way to opt out of them is building with an earlier SDK (the 10.13 SDK, available through Xcode 9). This is a last-resort solution, and should only be applied if your application has no other ways of working around the problem.
Architectures
By default, Qt is built for x86_64. To build for x86_64h (Haswell). use the QMAKE_APPLE_DEVICE_ARCHS
qmake
variable. This is selectable at configure time:
QMAKE_APPLE_DEVICE_ARCHS
can also be specified as a space-delimited list in order to build for multiple architectures simultaneously:
Additional Command-Line Options
On the command-line, applications can be built using qmake
and make
. Optionally, qmake
can generate project files for Xcode with -spec macx-xcode
. If you are using the binary package, qmake
generates Xcode projects by default; use -spec macx-gcc
to generate makefiles. For example:
Configuring with -spec macx-xcode
generates an Xcode project file from project.pro. With qmake you do not have to worry about rules for Qt's preprocessors (moc and uic) since qmake automatically handles them and ensures that everything necessary is linked into your application.
Qt does not entirely interact with the development environment (for example plugins to set a file to 'mocable' from within the Xcode user interface).
The result of the build process is an application bundle, which is a directory structure that contains the actual application executable. The application can be launched by double-clicking it in Finder, or by referring directly to its executable from the command line, for example, myApp.app/Contents/MacOS/myApp
.
If you wish to have a command-line tool that does not use the GUI for example, moc
, uic
or ls
, you can tell qmake to disable bundle creation from the CONFIG
variable in the project file:
Deploying Applications on macOS
macOS applications are typically deployed as self-contained application bundles. The application bundle contains the application executable as well as dependencies such as the Qt libraries, plugins, translations and other resources you may need. Third party libraries like Qt are normally not installed system-wide; each application provides its own copy.
A common way to distribute applications is to provide a compressed disk image (.dmg file) that the user can mount in Finder. The deployment tool, macdeployqt
(available from the macOS installers), can be used to create the self-contained bundles, and optionally also create a .dmg archive. Applications can also be distributed through the Mac App Store. Qt 5 aims to stay within the app store sandbox rules. macdeployqt (bin/macdeployqt) can be used as a starting point for app store deployment.
Note: For selling applications in the macOS App Store, special rules apply. In order to pass validation, the application must verify the existence of a valid receipt before executing any code. Since this is a copy protection mechanism, steps should be taken to avoid common patterns and obfuscate the code that validates the receipt as much as possible. Thus, this cannot be automated by Qt, but requires some platform-specific code written specifically for the application itself. More information can be found in Apple's documentation.
macOS Issues
The page below covers specific issues and recommendations for creating macOS applications.
Where to Go from Here
We invite you to explore the rest of Qt. We prepared overviews to help you decide which APIs to use and our examples demonstrate how to use our API.
- Qt Overviews - list of topics about application development
- Examples and Tutorials - code samples and tutorials
- Qt Reference Pages - a listing of C++ and QML APIs
Qt's vibrant and active community site, http://qt.io houses a wiki, a forum, and additional learning guides and presentations.
© 2021 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.